Live Play Data
SP//dr, Piloted by Peni
2%
Live Inclusion
Times Brought
213
Decks Running
113
Median Cast Turn
6
Drawn → Played
56%
Format
First-cast turn
n=35
0%
T1
0%
T2
14%
T3
9%
T4
23%
T5
37%
T6-9
17%
T10+
Median
6
P25
5
· P75
8
· max
14
On curve
46%
(8 / 35 cast on T5)
Cast same turn as drawn
30%
The "good card" funnel
213 brought · 104 playersBrought to game
213
Ever drawn
62
Reached battlefield
35
Still on board at game end
19
Once cast, 49% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.9pp
Players who cast this card win 31% of the time (n=32) , vs 20% when it never left the library (n=122).
When players drew this card but left it in hand, they won 8% (n=23).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.3pp; 95% confidence interval -5.9pp to +26.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
72 instances1.4%
Library
26.4%
Battlefield
30.6%
Graveyard
8.3%
Exile
Commanders that played this card
in tracked games-
1
Cosmic Spider-Man
54 decks
-
2
Captain America, Team Leader
26 decks
-
3
Peter Parker // Amazing Spider-Man
6 decks
-
4
Arna Kennerüd, Skycaptain
2 decks
-
5
Gwen Stacy // Ghost-Spider
2 decks
-
6
Kilo, Apogee Mind
2 decks
-
7
Ms. Bumbleflower
2 decks
-
8
Nick Fury, Agent of S.H.I.E.L.D.
2 decks
-
9
SP//dr, Piloted by Peni
2 decks
-
10
Bard, King of Dale
1 decks
Card text
SP//dr, Piloted by Peni
Legendary Artifact Creature — Spider Hero
Vigilance
When SP//dr enters, put a +1/+1 counter on target creature.
Whenever a modified creature you control deals combat damage to a player, draw a card. (Equipment, Auras you control, and counters are modifications.)
4 / 4
Marvel's Spider-Man (SPM)
·
Uncommon
·
Illustrated by Toni Infante
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.