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Part of Commander Masters
·
Creature — Illusion
·
Ravnica Remastered (RVR)
Card Preview
Spark Double
3%
Decklist Inclusion
Times Brought
548
Decks Running
302
In Decks
2592
Decklist Inclusion
3%
Format
Final zone distribution
158 instances4.4%
Library
27.2%
Battlefield
39.2%
Graveyard
7.0%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
53 decks
-
2
Zndrsplt, Eye of Wisdom
10 decks
-
3
Loki, the Deceiver
9 decks
-
4
Jin Sakai, Ghost of Tsushima
8 decks
-
5
Commodore Guff
6 decks
-
6
Orvar, the All-Form
6 decks
-
7
Atraxa, Praetors' Voice
4 decks
-
8
Koma, Cosmos Serpent
4 decks
-
9
Talion, the Kindly Lord
4 decks
-
10
The Celestial Toymaker
4 decks
The "good card" funnel
548 brought · 263 playersBrought to game
548
Ever drawn
147
Reached battlefield
96
Still on board at game end
43
Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.3pp
Players who cast this card win 33% of the time (n=95) , vs 21% when it never left the library (n=352).
When players drew this card but left it in hand, they won 22% (n=51) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +11.6pp; 95% confidence interval +2.3pp to +20.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=96
0%
T1
0%
T2
2%
T3
8%
T4
11%
T5
58%
T6-9
20%
T10+
Median
7.0
P25
6
· P75
9
· max
14
On curve
10%
(8 / 96 cast on T4)
Cast same turn as drawn
24%
96 of 100 times cast
96%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.