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Part of Commander Masters
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Creature — Illusion
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Ravnica Remastered (RVR)
Live Play Data
Spark Double
7%
Live Inclusion
Times Brought
2641
Decks Running
1253
Median Cast Turn
7
Drawn → Played
59%
Format
First-cast turn
n=395
0%
T1
0%
T2
3%
T3
7%
T4
15%
T5
59%
T6-9
16%
T10+
Median
7
P25
5
· P75
8
· max
16
On curve
10%
(27 / 395 cast on T4)
Cast same turn as drawn
29%
The "good card" funnel
2641 brought · 1031 playersBrought to game
2641
Ever drawn
669
Reached battlefield
395
Still on board at game end
237
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +11.5pp
Players who cast this card win 37% of the time (n=366) , vs 21% when it never left the library (n=1607).
When players drew this card but left it in hand, they won 28% (n=241).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.4pp; 95% confidence interval +11.5pp to +21.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
747 instances3.9%
Library
31.7%
Battlefield
30.5%
Graveyard
6.2%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
223 decks
-
2
Commodore Guff
34 decks
-
3
Jin Sakai, Ghost of Tsushima
32 decks
-
4
Zndrsplt, Eye of Wisdom
31 decks
-
5
Homer, the Hermit
23 decks
-
6
Miirym, Sentinel Wyrm
23 decks
-
7
Atraxa, Praetors' Voice
22 decks
-
8
Loki, the Deceiver
19 decks
-
9
Koma, Cosmos Serpent
17 decks
-
10
The Mindskinner
17 decks
Card text
Spark Double
Creature — Illusion
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
0 / 0
Ravnica Remastered (RVR)
·
Rare
·
Illustrated by Eric Deschamps
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.