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Part of Modern Horizons 3
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Creature — Eldrazi Goblin
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Modern Horizons 3 (MH3)
Live Play Data
Spawn-Gang Commander
0%
Live Inclusion
Times Brought
138
Decks Running
64
Median Cast Turn
6.5
Drawn → Played
69%
Format
First-cast turn
n=24
0%
T1
0%
T2
0%
T3
4%
T4
21%
T5
58%
T6-9
17%
T10+
Median
6.5
P25
6
· P75
9
· max
16
On curve
25%
(5 / 24 cast on T5)
Cast same turn as drawn
29%
The "good card" funnel
138 brought · 59 playersBrought to game
138
Ever drawn
35
Reached battlefield
24
Still on board at game end
14
Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.4pp
Players who cast this card win 37% of the time (n=23) , vs 28% when it never left the library (n=87).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.8pp; 95% confidence interval -10.4pp to +28.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
41 instances4.9%
Library
34.1%
Battlefield
31.7%
Graveyard
12.2%
Exile
Commanders that played this card
in tracked games-
1
Ulalek, Fused Atrocity
28 decks
-
2
Azlask, the Swelling Scourge
16 decks
-
3
Herigast, Erupting Nullkite
5 decks
-
4
Purphoros, God of the Forge
3 decks
-
5
Arabella, Abandoned Doll
2 decks
-
6
Raggadragga, Goreguts Boss
2 decks
-
7
Alexander Clamilton
1 decks
-
8
Animar, Soul of Elements
1 decks
-
9
Baylen, the Haymaker
1 decks
-
10
General Kreat, the Boltbringer
1 decks
Card text
Spawn-Gang Commander
Creature — Eldrazi Goblin
Devoid (This card has no color.)
When you cast this spell, create three 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add
."

, Sacrifice an Eldrazi: This creature deals 2 damage to any target.
2 / 2
Modern Horizons 3 (MH3)
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Uncommon
·
Illustrated by Chris Seaman
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.