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Part of Modern Horizons 3
·
Creature — Eldrazi
·
Modern Horizons 3 Commander (M3C)
Card Preview
Spawnbed Protector
Times Brought
199
Decks Running
86
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Spawnbed Protector
Creature — Eldrazi
At the beginning of your end step, return up to one target Eldrazi creature card from your graveyard to your hand. Create two 1/1 colorless Eldrazi Scion creature tokens with "Sacrifice this token: Add
."
6 / 8
Modern Horizons 3 Commander (M3C)
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Rare
·
Illustrated by Maxime Minard
Final zone distribution
40 instances5.0%
Library
52.5%
Battlefield
10.0%
Graveyard
5.0%
Exile
Commanders that played this card
in tracked games-
1
Ulalek, Fused Atrocity
41 decks
- 2 Zhulodok, Void Gorger 11 decks
- 3 Ultima, Origin of Oblivion 8 decks
-
4
Azlask, the Swelling Scourge
6 decks
- 5 Molecule Man 5 decks
- 6 Ulamog, the Defiler 3 decks
-
7
Animar, Soul of Elements
2 decks
-
8
Belbe, Corrupted Observer
1 decks
- 9 Emrakul, the Promised End 1 decks
-
10
Kona, Rescue Beastie
1 decks
The "good card" funnel
199 brought · 80 playersBrought to game
199
Ever drawn
38
Reached battlefield
24
Still on board at game end
21
Once cast, 88% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.7pp
Players who cast this card win 31% of the time (n=18) , vs 22% when it never left the library (n=119).
Observed gap +8.7pp; 95% confidence interval -3.7pp to +21.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=24
0%
T1
0%
T2
0%
T3
8%
T4
8%
T5
71%
T6-9
13%
T10+
Median
7.0
P25
6
· P75
9
· max
14
On curve
71%
(7 / 24 cast on T7)
Cast same turn as drawn
36%
24 of 100 times cast
24%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.