Live Play Data
Spectacular Spider-Man
2%
Live Inclusion
Times Brought
1309
Decks Running
540
Median Cast Turn
6.0
Drawn → Played
73%
Format
First-cast turn
n=236
0%
T1
8%
T2
8%
T3
11%
T4
11%
T5
47%
T6-9
14%
T10+
Median
6.0
P25
4
· P75
8
· max
19
On curve
8%
(18 / 236 cast on T2)
Cast same turn as drawn
35%
The "good card" funnel
1309 brought · 457 playersBrought to game
1309
Ever drawn
321
Reached battlefield
234
Still on board at game end
88
Once cast, 38% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.2pp
Players who cast this card win 31% of the time (n=216) , vs 20% when it never left the library (n=807).
When players drew this card but left it in hand, they won 22% (n=72).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.4pp; 95% confidence interval +4.2pp to +16.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
355 instances1.4%
Library
24.8%
Battlefield
44.2%
Graveyard
7.3%
Exile
Commanders that played this card
in tracked games-
1
Cosmic Spider-Man
126 decks
-
2
Captain America, Team Leader
78 decks
-
3
Anti-Venom, Horrifying Healer
44 decks
-
4
Sonic the Hedgehog
42 decks
-
5
Miles Morales // Ultimate Spider-Man
25 decks
-
6
Peter Parker // Amazing Spider-Man
24 decks
-
7
Jodah, the Unifier
19 decks
-
8
Nick Fury, Agent of S.H.I.E.L.D.
16 decks
-
9
Betor, Ancestor's Voice
9 decks
-
10
Gwen Stacy // Ghost-Spider
8 decks
Card text
Spectacular Spider-Man
Legendary Creature — Spider Human Hero
Flash
: Spectacular Spider-Man gains flying until end of turn.
, Sacrifice Spectacular Spider-Man: Creatures you control gain hexproof and indestructible until end of turn.
3 / 2
Spotlight Series (PSPL)
·
Rare
·
Illustrated by Julian Totino Tedesco
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.