Live Play Data
Spectacular Spider-Man
2%
Live Inclusion
Times Brought
815
Decks Running
348
Median Cast Turn
6
Drawn → Played
75%
Format
First-cast turn
n=145
3%
T1
8%
T2
10%
T3
14%
T4
14%
T5
37%
T6-9
14%
T10+
Median
6
P25
4
· P75
8
· max
18
On curve
11%
(12 / 145 cast on T2)
Cast same turn as drawn
35%
The "good card" funnel
815 brought · 302 playersBrought to game
815
Ever drawn
190
Reached battlefield
143
Still on board at game end
61
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +6.7pp
Players who cast this card win 32% of the time (n=132) , vs 17% when it never left the library (n=507).
When players drew this card but left it in hand, they won 26% (n=39).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.6pp; 95% confidence interval +6.7pp to +22.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
211 instances1.4%
Library
28.9%
Battlefield
44.5%
Graveyard
6.2%
Exile
Commanders that played this card
in tracked games-
1
Cosmic Spider-Man
80 decks
-
2
Captain America, Team Leader
51 decks
-
3
Anti-Venom, Horrifying Healer
30 decks
-
4
Sonic the Hedgehog
28 decks
-
5
Miles Morales // Ultimate Spider-Man
16 decks
-
6
Nick Fury, Agent of S.H.I.E.L.D.
13 decks
-
7
Peter Parker // Amazing Spider-Man
13 decks
-
8
Jodah, the Unifier
12 decks
-
9
Ardbert, Warrior of Darkness
6 decks
-
10
Daredevil, Man Without Fear
6 decks
Card text
Spectacular Spider-Man
Legendary Creature — Spider Human Hero
Flash
: Spectacular Spider-Man gains flying until end of turn.
, Sacrifice Spectacular Spider-Man: Creatures you control gain hexproof and indestructible until end of turn.
3 / 2
Spotlight Series (PSPL)
·
Rare
·
Illustrated by Julian Totino Tedesco
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.