Card Preview
Spell Stutter
Times Brought
150
Decks Running
67
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Spell Stutter
Instant
Counter target spell unless its controller pays
plus an additional
for each Faerie you control.
Wilds of Eldraine (WOE)
·
Common
·
Illustrated by Liiga Smilshkalne
Final zone distribution
31 instances74.2%
Graveyard
6.5%
Exile
19.4%
Hand
Commanders that played this card
in tracked games-
1
Maralen, Fae Ascendant
18 decks
-
2
Alela, Cunning Conqueror
16 decks
-
3
Alela, Artful Provocateur
10 decks
-
4
Tegwyll, Duke of Splendor
9 decks
-
5
Talion, the Kindly Lord
5 decks
-
6
Obyra, Dreaming Duelist
4 decks
-
7
Bria, Riptide Rogue
1 decks
-
8
Goro-Goro and Satoru
1 decks
-
9
Morophon, the Boundless
1 decks
-
10
Oona, Queen of the Fae
1 decks
The "good card" funnel
154 brought · 61 playersBrought to game
154
Ever drawn
28
Reached battlefield
22
Still on board at game end
0
≥ -8.1pp
Players who cast this card win 29% of the time (n=21) , vs 25% when it never left the library (n=96).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.8pp; 95% confidence interval -8.1pp to +15.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=22
5%
T1
5%
T2
0%
T3
14%
T4
27%
T5
36%
T6-9
14%
T10+
Median
5.5
P25
5
· P75
7
· max
15
On curve
9%
(1 / 22 cast on T2)
Cast same turn as drawn
14%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.