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Part of Commander Masters
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#5 blue tutor
·
Creature — Human Wizard
·
Commander Masters (CMM)
Live Play Data
Spellseeker
2%
Live Inclusion
Times Brought
1361
Decks Running
579
Median Cast Turn
6
Drawn → Played
70%
Format
First-cast turn
n=277
1%
T1
5%
T2
12%
T3
14%
T4
17%
T5
45%
T6-9
7%
T10+
Median
6
P25
4
· P75
7
· max
21
On curve
17%
(32 / 277 cast on T3)
Cast same turn as drawn
42%
The "good card" funnel
1361 brought · 496 playersBrought to game
1361
Ever drawn
398
Reached battlefield
277
Still on board at game end
162
Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +7.7pp
Players who cast this card win 38% of the time (n=242) , vs 24% when it never left the library (n=794).
When players drew this card but left it in hand, they won 40% (n=109).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.1pp; 95% confidence interval +7.7pp to +20.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
449 instances3.1%
Library
36.1%
Battlefield
29.6%
Graveyard
8.5%
Exile
Commanders that played this card
in tracked games-
1
Whtz, the Bibliophile
35 decks
-
2
Orvar, the All-Form
33 decks
-
3
Inalla, Archmage Ritualist
24 decks
-
4
Vivi Ornitier
18 decks
-
5
Thrasios, Triton Hero
16 decks
-
6
Urza, Lord High Artificer
16 decks
-
7
Animar, Soul of Elements
11 decks
-
8
Bruvac the Grandiloquent
11 decks
-
9
Grand Arbiter Augustin IV
10 decks
-
10
Rograkh, Son of Rohgahh
10 decks
Card text
Spellseeker
Creature — Human Wizard
When this creature enters, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle.
1 / 1
Commander Masters (CMM)
·
Mythic
·
Illustrated by Igor Kieryluk
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.