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Part of Duskmourn: House of Horror
·
Enchantment
·
Duskmourn: House of Horror Commander (DSC)
Live Play Data
Sphere of Safety
4%
Live Inclusion
Times Brought
2798
Decks Running
1172
Median Cast Turn
7
Drawn → Played
69%
Format
First-cast turn
n=495
0%
T1
0%
T2
1%
T3
6%
T4
18%
T5
56%
T6-9
18%
T10+
Median
7
P25
5
· P75
9
· max
18
On curve
26%
(89 / 495 cast on T5)
Cast same turn as drawn
36%
The "good card" funnel
2801 brought · 926 playersBrought to game
2801
Ever drawn
721
Reached battlefield
495
Still on board at game end
322
Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +5.7pp
Players who cast this card win 32% of the time (n=478) , vs 22% when it never left the library (n=1847).
When players drew this card but left it in hand, they won 24% (n=210).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.0pp; 95% confidence interval +5.7pp to +14.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
802 instances4.0%
Library
40.1%
Battlefield
23.4%
Graveyard
6.2%
Exile
Commanders that played this card
in tracked games-
1
Aminatou, Veil Piercer
89 decks
-
2
Go-Shintai of Life's Origin
59 decks
-
3
Eriette of the Charmed Apple
48 decks
-
4
Kynaios and Tiro of Meletis
47 decks
-
5
Grand Arbiter Augustin IV
42 decks
-
6
Sythis, Harvest's Hand
41 decks
-
7
Hei Bai, Forest Guardian
35 decks
-
8
Killian, Decisive Mentor
31 decks
-
9
Y'shtola, Night's Blessed
31 decks
-
10
Zur the Enchanter
29 decks
Card text
Sphere of Safety
Enchantment
Creatures can't attack you or planeswalkers you control unless their controller pays
for each of those creatures, where X is the number of enchantments you control.
Duskmourn: House of Horror Commander (DSC)
·
Uncommon
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Illustrated by Slawomir Maniak
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.