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Spider-Man, Web-Spinner card art
Live Play Data

Spider-Man, Web-Spinner

{3} {R} · Legendary Creature — Spider Human Hero · Marvel Super Heroes Commander (MSC)
0%
Live Inclusion
Times Brought
164
Decks Running
61
Median Cast Turn
7
Drawn → Played
66%
Format

First-cast turn

n=25
0%
T1
0%
T2
0%
T3
20%
T4
12%
T5
40%
T6-9
28%
T10+
Median 7 P25 5 · P75 10 · max 14
On curve 20% (5 / 25 cast on T4) Cast same turn as drawn 32%

The "good card" funnel

164 brought · 53 players
Brought to game
164
Ever drawn
38
Reached battlefield
25
Still on board at game end
13

Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -11.2pp

Players who cast this card win 26% of the time (n=24) , vs 19% when it never left the library (n=115).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.9pp; 95% confidence interval -11.2pp to +25.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

42 instances
2.4%
Library
31.0%
Battlefield
31.0%
Graveyard
9.5%
Exile
Card text
Spider-Man, Web-Spinner card

Spider-Man, Web-Spinner

{3} {R}
Legendary Creature — Spider Human Hero
Double strike (This creature deals both first-strike and regular combat damage.) Haste (This creature can attack and {T} as soon as he comes under your control.) Whenever Spider-Man attacks, target creature can't block this turn.
2 / 3
Marvel Super Heroes Commander (MSC) · Mythic · Illustrated by Junggeun Yoon

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.