Card Preview
Spider-Punk
1%
Decklist Inclusion
Times Brought
257
Decks Running
138
In Decks
684
Decklist Inclusion
1%
Format
Card text
Spider-Punk
Legendary Creature — Spider Human Hero
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Other Spiders you control have riot.
Spells and abilities can't be countered.
Damage can't be prevented.
2 / 1
Marvel's Spider-Man (SPM)
·
Rare
·
Illustrated by Forrest Imel
Final zone distribution
61 instances4.9%
Library
27.9%
Battlefield
47.5%
Graveyard
9.8%
Exile
Commanders that played this card
in tracked games-
1
Cosmic Spider-Man
55 decks
-
2
Kratos, God of War
10 decks
-
3
Miles Morales // Ultimate Spider-Man
9 decks
-
4
Daredevil, Fearless Fighter
3 decks
-
5
Daredevil, Man Without Fear
3 decks
-
6
Electro, Assaulting Battery
3 decks
-
7
Gwen Stacy // Ghost-Spider
3 decks
-
8
Spider-Man 2099
3 decks
-
9
Eddie Brock // Venom, Lethal Protector
2 decks
-
10
Norin the Wary
2 decks
The "good card" funnel
257 brought · 127 playersBrought to game
257
Ever drawn
56
Reached battlefield
44
Still on board at game end
17
Once cast, 39% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -19.0pp
Players who cast this card win 17% of the time (n=36) , vs 23% when it never left the library (n=172).
Observed gap -5.6pp; 95% confidence interval -19.0pp to +7.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=44
5%
T1
11%
T2
9%
T3
27%
T4
11%
T5
23%
T6-9
14%
T10+
Median
4.0
P25
4
· P75
7
· max
12
On curve
16%
(5 / 44 cast on T2)
Cast same turn as drawn
35%
44 of 100 times cast
44%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.