Spire Garden
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Spire Garden
Final zone distribution
666 instancesCommanders that played this card
in tracked games-
1
Leonardo, the Balance
86 decks
-
2
Gishath, Sun's Avatar
57 decks
-
3
Pantlaza, Sun-Favored
51 decks
-
4
Etali, Primal Conqueror // Etali, Primal Sickness
48 decks
-
5
Heroes in a Half Shell
45 decks
-
6
Bello, Bard of the Brambles
35 decks
-
7
Cloud, Ex-SOLDIER
34 decks
-
8
Baylen, the Haymaker
31 decks
-
9
Rin and Seri, Inseparable
30 decks
-
10
Toph, the First Metalbender
30 decks
The "good card" funnel
2875 brought · 1142 playersOnce cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 25% of the time (n=401) , vs 27% when it never left the library (n=1665).
When players drew this card but left it in hand, they won 28% (n=90).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.0pp; 95% confidence interval -4.7pp to +0.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.