Spirebluff Canal
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Spirebluff Canal
Final zone distribution
164 instancesCommanders that played this card
in tracked games-
1
Vivi Ornitier
35 decks
-
2
Ghyrson Starn, Kelermorph
15 decks
-
3
Tony Stark // The Invincible Iron Man
11 decks
-
4
Animar, Soul of Elements
10 decks
-
5
Niv-Mizzet, Parun
10 decks
-
6
Fire Lord Azula
8 decks
-
7
Spider-Man 2099
8 decks
-
8
Captain America, First Avenger
7 decks
-
9
Iron Man, Titan of Innovation
7 decks
-
10
Sonic the Hedgehog
7 decks
The "good card" funnel
729 brought · 321 playersOnce cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 27% of the time (n=93) , vs 26% when it never left the library (n=414).
When players drew this card but left it in hand, they won 30% (n=32).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.8pp; 95% confidence interval -4.8pp to +6.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.