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Part of Bloomburrow
·
Enchantment Creature — Dog
·
Commander Masters (CMM)
Live Play Data
Spirited Companion
3%
Live Inclusion
Times Brought
1299
Decks Running
666
Median Cast Turn
5.0
Drawn → Played
79%
Format
First-cast turn
n=254
4%
T1
18%
T2
13%
T3
12%
T4
12%
T5
34%
T6-9
7%
T10+
Median
5.0
P25
3
· P75
7
· max
13
On curve
22%
(46 / 254 cast on T2)
Cast same turn as drawn
42%
The "good card" funnel
1300 brought · 601 playersBrought to game
1300
Ever drawn
320
Reached battlefield
254
Still on board at game end
110
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.3pp
Players who cast this card win 28% of the time (n=232) , vs 21% when it never left the library (n=815).
When players drew this card but left it in hand, they won 22% (n=58).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.4pp; 95% confidence interval +1.3pp to +13.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
345 instances2.3%
Library
31.9%
Battlefield
38.8%
Graveyard
11.3%
Exile
Commanders that played this card
in tracked games-
1
Rin and Seri, Inseparable
150 decks
-
2
Zinnia, Valley's Voice
81 decks
-
3
Brago, King Eternal
27 decks
-
4
Elesh Norn, Mother of Machines
23 decks
-
5
Anikthea, Hand of Erebos
22 decks
-
6
The Jolly Balloon Man
22 decks
-
7
Phelia, Exuberant Shepherd
16 decks
-
8
Monk Gyatso
14 decks
-
9
Sophia, Dogged Detective
14 decks
-
10
Niko, Light of Hope
13 decks
Card text
Spirited Companion
Enchantment Creature — Dog
When this creature enters, draw a card.
1 / 1
Commander Masters (CMM)
·
Common
·
Illustrated by Ilse Gort
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.