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Part of Bloomburrow
·
Creature — Squirrel
·
Modern Horizons 2 (MH2)
Live Play Data
Squirrel Mob
1%
Live Inclusion
Times Brought
535
Decks Running
204
Median Cast Turn
6.0
Drawn → Played
68%
Format
First-cast turn
n=66
2%
T1
2%
T2
12%
T3
18%
T4
11%
T5
45%
T6-9
11%
T10+
Median
6.0
P25
4
· P75
8
· max
11
On curve
15%
(8 / 66 cast on T3)
Cast same turn as drawn
30%
The "good card" funnel
535 brought · 189 playersBrought to game
535
Ever drawn
97
Reached battlefield
66
Still on board at game end
42
Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.0pp
Players who cast this card win 22% of the time (n=62) , vs 25% when it never left the library (n=375).
When players drew this card but left it in hand, they won 41% (n=28).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -3.4pp; 95% confidence interval -13.0pp to +6.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
107 instances1.9%
Library
39.3%
Battlefield
26.2%
Graveyard
4.7%
Exile
Commanders that played this card
in tracked games-
1
The Unbeatable Squirrel Girl
89 decks
-
2
Chatterfang, Squirrel General
50 decks
-
3
Hazel of the Rootbloom
23 decks
-
4
Camellia, the Seedmiser
21 decks
-
5
Meatsqueak, Hoard Lord
6 decks
-
6
The Odd Acorn Gang
4 decks
-
7
Toski, Bearer of Secrets
4 decks
-
8
Doran, Besieged by Time
1 decks
-
9
Flubs, the Fool
1 decks
-
10
Frodo, Adventurous Hobbit
1 decks
Card text
Squirrel Mob
Creature — Squirrel
This creature gets +1/+1 for each other Squirrel on the battlefield.
2 / 2
Modern Horizons 2 (MH2)
·
Rare
·
Illustrated by Carl Critchlow
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.