collections_bookmark
Part of Bloomburrow
·
Enchantment — Aura
·
Dominaria Remastered (DMR)
Live Play Data
Squirrel Nest
2%
Live Inclusion
Times Brought
486
Decks Running
237
Median Cast Turn
4.0
Drawn → Played
70%
Format
First-cast turn
n=76
0%
T1
5%
T2
25%
T3
21%
T4
8%
T5
33%
T6-9
8%
T10+
Median
4.0
P25
3
· P75
8
· max
13
On curve
30%
(19 / 76 cast on T3)
Cast same turn as drawn
22%
The "good card" funnel
486 brought · 221 playersBrought to game
486
Ever drawn
108
Reached battlefield
76
Still on board at game end
61
Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.7pp
Players who cast this card win 28% of the time (n=67) , vs 23% when it never left the library (n=317).
When players drew this card but left it in hand, they won 27% (n=29).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.9pp; 95% confidence interval -5.7pp to +15.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
118 instances2.5%
Library
51.7%
Battlefield
21.2%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
The Unbeatable Squirrel Girl
59 decks
-
2
Hazel of the Rootbloom
55 decks
-
3
Chatterfang, Squirrel General
51 decks
-
4
Dogmeat, Ever Loyal
25 decks
-
5
Camellia, the Seedmiser
14 decks
-
6
Meatsqueak, Hoard Lord
5 decks
-
7
The Odd Acorn Gang
4 decks
-
8
Hapatra, Vizier of Poisons
2 decks
-
9
Jinnie Fay, Jetmir's Second
2 decks
-
10
Preston Garvey, Minuteman
2 decks
Card text
Squirrel Nest
Enchantment — Aura
Enchant land
Enchanted land has "
: Create a 1/1 green Squirrel creature token."
Dominaria Remastered (DMR)
·
Uncommon
·
Illustrated by Daniel Ljunggren
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.