collections_bookmark Part of Tarkir Dragonstorm
Staff of Compleation card art
Live Play Data

Staff of Compleation

{3} · Artifact · Tarkir: Dragonstorm Commander (TDC)
1%
Live Inclusion
Times Brought
593
Decks Running
303
Median Cast Turn
5.0
Drawn → Played
63%
Format

First-cast turn

n=82
0%
T1
7%
T2
15%
T3
22%
T4
16%
T5
33%
T6-9
7%
T10+
Median 5.0 P25 4 · P75 7 · max 12
On curve 22% (12 / 82 cast on T3) Cast same turn as drawn 26%

The "good card" funnel

593 brought · 267 players
Brought to game
593
Ever drawn
130
Reached battlefield
82
Still on board at game end
62

Once cast, 76% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.0pp

Players who cast this card win 25% of the time (n=76) , vs 19% when it never left the library (n=405).

When players drew this card but left it in hand, they won 30% (n=40).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.7pp; 95% confidence interval -3.0pp to +16.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

142 instances
1.4%
Library
43.7%
Battlefield
28.2%
Graveyard
6.3%
Exile

Commanders that played this card

in tracked games
Card text
Staff of Compleation card

Staff of Compleation

{3}
Artifact
{T}, Pay 1 life: Destroy target permanent you own. {T}, Pay 2 life: Add one mana of any color. {T}, Pay 3 life: Proliferate. {T}, Pay 4 life: Draw a card. {5}: Untap this artifact.
Tarkir: Dragonstorm Commander (TDC) · Mythic · Illustrated by Igor Krstic

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.