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Part of Tarkir Dragonstorm
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Artifact
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Tarkir: Dragonstorm Commander (TDC)
, Pay 1 life: Destroy target permanent you own.
, Pay 2 life: Add one mana of any color.
, Pay 3 life: Proliferate.
, Pay 4 life: Draw a card.
: Untap this artifact.
Live Play Data
Staff of Compleation
1%
Live Inclusion
Times Brought
593
Decks Running
303
Median Cast Turn
5.0
Drawn → Played
63%
Format
First-cast turn
n=82
0%
T1
7%
T2
15%
T3
22%
T4
16%
T5
33%
T6-9
7%
T10+
Median
5.0
P25
4
· P75
7
· max
12
On curve
22%
(12 / 82 cast on T3)
Cast same turn as drawn
26%
The "good card" funnel
593 brought · 267 playersBrought to game
593
Ever drawn
130
Reached battlefield
82
Still on board at game end
62
Once cast, 76% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.0pp
Players who cast this card win 25% of the time (n=76) , vs 19% when it never left the library (n=405).
When players drew this card but left it in hand, they won 30% (n=40).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.7pp; 95% confidence interval -3.0pp to +16.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
142 instances1.4%
Library
43.7%
Battlefield
28.2%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
Felothar the Steadfast
32 decks
-
2
Betor, Ancestor's Voice
20 decks
-
3
Atraxa, Praetors' Voice
19 decks
-
4
The Beamtown Bullies
14 decks
- 5 Zhulodok, Void Gorger 14 decks
-
6
Auntie Ool, Cursewretch
13 decks
-
7
Fynn, the Fangbearer
11 decks
-
8
Ixhel, Scion of Atraxa
6 decks
-
9
Tom Bombadil
6 decks
-
10
Y'shtola, Night's Blessed
6 decks
Card text
Staff of Compleation
Artifact
Tarkir: Dragonstorm Commander (TDC)
·
Mythic
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Illustrated by Igor Krstic
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.