Staff of Compleation
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Staff of Compleation
Final zone distribution
128 instancesCommanders that played this card
in tracked games-
1
Felothar the Steadfast
32 decks
-
2
Betor, Ancestor's Voice
29 decks
-
3
Atraxa, Praetors' Voice
24 decks
- 4 Zhulodok, Void Gorger 14 decks
-
5
Fynn, the Fangbearer
11 decks
-
6
Y'shtola, Night's Blessed
11 decks
-
7
The Beamtown Bullies
9 decks
-
8
Auntie Ool, Cursewretch
8 decks
-
9
Elesh Norn // The Argent Etchings
6 decks
-
10
Kilo, Apogee Mind
6 decks
The "good card" funnel
625 brought · 328 playersOnce cast, 87% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 27% of the time (n=72) , vs 26% when it never left the library (n=366).
When players drew this card but left it in hand, they won 25% (n=28).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.7pp; 95% confidence interval -5.6pp to +7.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.