Staff of Domination card art
Live Play Data

Staff of Domination

{3} · Artifact · Commander Legends (CMR)
2%
Live Inclusion
Times Brought
1518
Decks Running
682
Median Cast Turn
6.0
Drawn → Played
65%
Format

First-cast turn

n=222
2%
T1
6%
T2
8%
T3
10%
T4
14%
T5
50%
T6-9
9%
T10+
Median 6.0 P25 4 · P75 8 · max 15
On curve 16% (17 / 222 cast on T3) Cast same turn as drawn 38%

The "good card" funnel

1518 brought · 563 players
Brought to game
1518
Ever drawn
340
Reached battlefield
222
Still on board at game end
179

Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +8.7pp

Players who cast this card win 41% of the time (n=197) , vs 25% when it never left the library (n=988).

When players drew this card but left it in hand, they won 23% (n=99).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +15.5pp; 95% confidence interval +8.7pp to +22.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

371 instances
3.8%
Library
48.2%
Battlefield
17.3%
Graveyard
3.8%
Exile

Commanders that played this card

in tracked games
Card text
Staff of Domination card

Staff of Domination

{3}
Artifact
{1}: Untap this artifact. {2}, {T}: You gain 1 life. {3}, {T}: Untap target creature. {4}, {T}: Tap target creature. {5}, {T}: Draw a card.
Commander Legends (CMR) · Rare · Illustrated by Ben Thompson

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.