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Part of Commander Masters
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Creature — Human Cleric
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Secrets of Strixhaven Commander (SOC)
Live Play Data
Starfield Mystic
2%
Live Inclusion
Times Brought
1665
Decks Running
739
Median Cast Turn
5.0
Drawn → Played
76%
Format
First-cast turn
n=306
0%
T1
24%
T2
14%
T3
11%
T4
8%
T5
30%
T6-9
12%
T10+
Median
5.0
P25
3
· P75
8
· max
18
On curve
24%
(73 / 306 cast on T2)
Cast same turn as drawn
37%
The "good card" funnel
1668 brought · 650 playersBrought to game
1668
Ever drawn
404
Reached battlefield
306
Still on board at game end
152
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.0pp
Players who cast this card win 29% of the time (n=291) , vs 24% when it never left the library (n=1107).
When players drew this card but left it in hand, they won 26% (n=90).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.5pp; 95% confidence interval -1.0pp to +10.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
461 instances4.8%
Library
33.0%
Battlefield
41.0%
Graveyard
5.9%
Exile
Commanders that played this card
in tracked games-
1
Killian, Decisive Mentor
185 decks
-
2
Aminatou, Veil Piercer
68 decks
-
3
Eriette of the Charmed Apple
68 decks
-
4
Go-Shintai of Life's Origin
36 decks
-
5
Light-Paws, Emperor's Voice
34 decks
-
6
Anikthea, Hand of Erebos
29 decks
-
7
Sythis, Harvest's Hand
24 decks
-
8
Ellivere of the Wild Court
21 decks
-
9
Narci, Fable Singer
16 decks
-
10
The Master of Keys
16 decks
Card text
Starfield Mystic
Creature — Human Cleric
Enchantment spells you cast cost
less to cast.
Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on this creature.
2 / 2
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Eric Deschamps
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.