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Part of Commander Masters
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Creature — Human Cleric
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Secrets of Strixhaven Commander (SOC)
Card Preview
Starfield Mystic
1%
Decklist Inclusion
Times Brought
476
Decks Running
274
In Decks
1846
Decklist Inclusion
1%
Format
Card text
Starfield Mystic
Creature — Human Cleric
Enchantment spells you cast cost
less to cast.
Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on this creature.
2 / 2
Secrets of Strixhaven Commander (SOC)
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Rare
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Illustrated by Eric Deschamps
Final zone distribution
127 instances8.7%
Library
29.9%
Battlefield
41.7%
Graveyard
5.5%
Exile
Commanders that played this card
in tracked games-
1
Killian, Decisive Mentor
84 decks
-
2
Aminatou, Veil Piercer
27 decks
-
3
Eriette of the Charmed Apple
21 decks
-
4
Go-Shintai of Life's Origin
15 decks
-
5
Anikthea, Hand of Erebos
11 decks
-
6
Light-Paws, Emperor's Voice
9 decks
-
7
Ellivere of the Wild Court
7 decks
-
8
The Master of Keys
6 decks
-
9
Tom Bombadil
6 decks
-
10
Hei Bai, Forest Guardian
5 decks
The "good card" funnel
479 brought · 257 playersBrought to game
479
Ever drawn
117
Reached battlefield
89
Still on board at game end
38
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.2pp
Players who cast this card win 26% of the time (n=78) , vs 20% when it never left the library (n=307).
When players drew this card but left it in hand, they won 26% (n=28) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.7pp; 95% confidence interval -4.2pp to +15.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=89
11%
T1
16%
T2
17%
T3
9%
T4
8%
T5
30%
T6-9
9%
T10+
Median
4
P25
2
· P75
7
· max
13
On curve
27%
(14 / 89 cast on T2)
Cast same turn as drawn
46%
89 of 100 times cast
89%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.