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Part of Commander Masters
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Creature — Human Cleric
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Secrets of Strixhaven Commander (SOC)
Live Play Data
Starfield Mystic
3%
Live Inclusion
Times Brought
715
Decks Running
376
Median Cast Turn
4.0
Drawn → Played
74%
Format
First-cast turn
n=130
9%
T1
18%
T2
15%
T3
10%
T4
12%
T5
25%
T6-9
10%
T10+
Median
4.0
P25
2
· P75
7
· max
18
On curve
27%
(23 / 130 cast on T2)
Cast same turn as drawn
41%
The "good card" funnel
718 brought · 345 playersBrought to game
718
Ever drawn
176
Reached battlefield
130
Still on board at game end
58
Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.5pp
Players who cast this card win 27% of the time (n=114) , vs 21% when it never left the library (n=451).
When players drew this card but left it in hand, they won 31% (n=43).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.0pp; 95% confidence interval -2.5pp to +14.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
194 instances6.7%
Library
29.9%
Battlefield
40.7%
Graveyard
6.2%
Exile
Commanders that played this card
in tracked games-
1
Killian, Decisive Mentor
106 decks
-
2
Aminatou, Veil Piercer
39 decks
-
3
Eriette of the Charmed Apple
27 decks
-
4
Go-Shintai of Life's Origin
23 decks
-
5
Anikthea, Hand of Erebos
16 decks
-
6
Light-Paws, Emperor's Voice
16 decks
-
7
Ellivere of the Wild Court
11 decks
-
8
Tom Bombadil
10 decks
-
9
Yuna, Hope of Spira
8 decks
-
10
Sythis, Harvest's Hand
7 decks
Card text
Starfield Mystic
Creature — Human Cleric
Enchantment spells you cast cost
less to cast.
Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on this creature.
2 / 2
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Eric Deschamps
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.