Starfield Mystic
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Starfield Mystic
Final zone distribution
152 instancesCommanders that played this card
in tracked games-
1
Killian, Decisive Mentor
69 decks
-
2
Aminatou, Veil Piercer
30 decks
-
3
Eriette of the Charmed Apple
26 decks
-
4
Anikthea, Hand of Erebos
20 decks
-
5
Go-Shintai of Life's Origin
20 decks
-
6
Light-Paws, Emperor's Voice
20 decks
-
7
Ellivere of the Wild Court
17 decks
-
8
Tom Bombadil
11 decks
-
9
Zur, Eternal Schemer
11 decks
-
10
Sythis, Harvest's Hand
10 decks
The "good card" funnel
635 brought · 333 playersOnce cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 30% of the time (n=84) , vs 27% when it never left the library (n=343).
When players drew this card but left it in hand, they won 23% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.0pp; 95% confidence interval -2.8pp to +8.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.