collections_bookmark Part of Edge of Eternities
Starfield Shepherd card art
Live Play Data

Starfield Shepherd

{3} {W} {W} · Creature — Angel · Edge of Eternities (EOE)
1%
Live Inclusion
Times Brought
179
Decks Running
95
Median Cast Turn
7.0
Drawn → Played
62%
Format

First-cast turn

n=24
8%
T1
8%
T2
0%
T3
13%
T4
8%
T5
42%
T6-9
21%
T10+
Median 7.0 P25 4 · P75 9 · max 14
On curve 38% (2 / 24 cast on T5) Cast same turn as drawn 41%

The "good card" funnel

179 brought · 89 players
Brought to game
179
Ever drawn
39
Reached battlefield
24
Still on board at game end
15

Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -9.0pp

Players who cast this card win 40% of the time (n=23) , vs 29% when it never left the library (n=115).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +11.2pp; 95% confidence interval -9.0pp to +31.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

44 instances
2.3%
Library
34.1%
Battlefield
18.2%
Graveyard
13.6%
Exile
Card text
Starfield Shepherd card

Starfield Shepherd

{3} {W} {W}
Creature — Angel
Flying When this creature enters, search your library for a basic Plains card or a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle. Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
3 / 2
Edge of Eternities (EOE) · Uncommon · Illustrated by Marta Nael

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.