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Part of Marvel Super Heroes
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#8 in Green Commander Staples
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Enchantment
·
Onslaught (ONS)
Live Play Data
Steely Resolve
1%
Live Inclusion
Times Brought
597
Decks Running
207
Median Cast Turn
5.0
Drawn → Played
68%
Format
First-cast turn
n=92
0%
T1
15%
T2
21%
T3
9%
T4
12%
T5
37%
T6-9
7%
T10+
Median
5.0
P25
3
· P75
7
· max
14
On curve
15%
(14 / 92 cast on T2)
Cast same turn as drawn
38%
The "good card" funnel
597 brought · 188 playersBrought to game
597
Ever drawn
136
Reached battlefield
92
Still on board at game end
69
Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.5pp
Players who cast this card win 32% of the time (n=88) , vs 27% when it never left the library (n=406).
When players drew this card but left it in hand, they won 11% (n=44).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.4pp; 95% confidence interval -5.5pp to +14.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
152 instances7.2%
Library
45.4%
Battlefield
17.8%
Graveyard
6.6%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
75 decks
-
2
The First Sliver
11 decks
-
3
The Unbeatable Squirrel Girl
11 decks
-
4
Bello, Bard of the Brambles
9 decks
-
5
Beorn the Fierce
8 decks
-
6
Ashling, the Limitless
6 decks
-
7
Ureni of the Unwritten
5 decks
-
8
Gishath, Sun's Avatar
4 decks
-
9
Sliver Overlord
4 decks
-
10
Tiamat
4 decks
Card text
Steely Resolve
Enchantment
As this enchantment enters, choose a creature type.
Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.)
Onslaught (ONS)
·
Rare
·
Illustrated by Greg Staples
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.