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Part of Final Fantasy
·
Sorcery
·
Commander 2018 (C18)
Card Preview
Stitch Together
1%
Decklist Inclusion
Times Brought
226
Decks Running
116
In Decks
1014
Decklist Inclusion
1%
Format
Final zone distribution
68 instances4.4%
Library
2.9%
Battlefield
50.0%
Graveyard
16.2%
Exile
Commanders that played this card
in tracked games-
1
Terra, Herald of Hope
38 decks
-
2
Baron Helmut Zemo
3 decks
-
3
Kefka, Court Mage // Kefka, Ruler of Ruin
3 decks
-
4
Terra, Magical Adept // Esper Terra
3 decks
-
5
Teval, the Balanced Scale
3 decks
-
6
Celes, Rune Knight
2 decks
-
7
Chainer, Dementia Master
2 decks
-
8
Chainer, Nightmare Adept
2 decks
-
9
Emet-Selch of the Third Seat
2 decks
-
10
Lord Windgrace
2 decks
The "good card" funnel
226 brought · 106 playersBrought to game
226
Ever drawn
46
Reached battlefield
24
Still on board at game end
2
≥ -3.8pp
Players who cast this card win 36% of the time (n=21) , vs 20% when it never left the library (n=145).
When players drew this card but left it in hand, they won 30% (n=21) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +15.5pp; 95% confidence interval -3.8pp to +34.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=24
0%
T1
0%
T2
0%
T3
4%
T4
4%
T5
75%
T6-9
17%
T10+
Median
7.0
P25
6
· P75
8
· max
12
On curve
0%
(0 / 24 cast on T2)
Cast same turn as drawn
35%
24 of 100 times cast
24%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.