collections_bookmark Part of Commander Masters
Storm-Kiln Artist card art
Card Preview

Storm-Kiln Artist

{3} {R} · Creature — Dwarf Shaman · Secrets of Strixhaven Commander (SOC)
Times Brought
840
Decks Running
485
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Storm-Kiln Artist card

Storm-Kiln Artist

{3} {R}
Creature — Dwarf Shaman
This creature gets +1/+0 for each artifact you control. Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
2 / 2
Secrets of Strixhaven Commander (SOC) · Uncommon · Illustrated by Manuel Castañón

Final zone distribution

198 instances
3.0%
Library
35.4%
Battlefield
25.8%
Graveyard
9.6%
Exile

The "good card" funnel

840 brought · 431 players
Brought to game
840
Ever drawn
178
Reached battlefield
109
Still on board at game end
70

Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.0pp

Players who cast this card win 29% of the time (n=94) , vs 27% when it never left the library (n=519).

When players drew this card but left it in hand, they won 25% (n=55) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +2.3pp; 95% confidence interval -3.0pp to +7.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=109
3%
T1
4%
T2
11%
T3
17%
T4
17%
T5
43%
T6-9
6%
T10+
Median 5 P25 4 · P75 7 · max 15
On curve 35% (19 / 109 cast on T4) Cast same turn as drawn 30%
1201 of 300 tracked games 99%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.