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Part of Modern Horizons 3
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Strength of the Harvest // Haven of the Harvest
Enchantment — Aura // Land
·
Modern Horizons 3 (MH3)
Times Brought
167
Decks Running
83
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Strength of the Harvest
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 for each creature and/or enchantment you control.
Haven of the Harvest
Land
This land enters tapped.
: Add
or
.
Modern Horizons 3 (MH3)
·
Uncommon
·
Illustrated by Paolo Parente
Final zone distribution
31 instances48.4%
Battlefield
22.6%
Graveyard
6.5%
Exile
22.6%
Hand
Commanders that played this card
in tracked games-
1
Garnet, Princess of Alexandria
5 decks
-
2
Tom Bombadil
5 decks
-
3
Tuvasa the Sunlit
5 decks
-
4
Arahbo, Roar of the World
4 decks
-
5
Baylen, the Haymaker
4 decks
-
6
Finneas, Ace Archer
4 decks
-
7
Uril, the Miststalker
4 decks
-
8
Yuna, Hope of Spira
4 decks
-
9
Dogmeat, Ever Loyal
3 decks
-
10
Brigid, Clachan's Heart // Brigid, Doun's Mind
2 decks
The "good card" funnel
167 brought · 83 playersBrought to game
167
Ever drawn
27
Reached battlefield
19
Still on board at game end
15
≥ -11.4pp
Players who cast this card win 33% of the time (n=15) , vs 32% when it never left the library (n=107).
Observed gap +1.8pp; 95% confidence interval -11.4pp to +15.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
19 of 100 times cast
19%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.