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Part of Modern Horizons 3
Card Preview
Stump Stomp // Burnwillow Clearing
Sorcery // Land
·
Modern Horizons 3 (MH3)
1%
Decklist Inclusion
Times Brought
122
Decks Running
72
In Decks
736
Decklist Inclusion
1%
Format
Final zone distribution
35 instances2.9%
Library
31.4%
Battlefield
42.9%
Graveyard
22.9%
Hand
Commanders that played this card
in tracked games-
1
Wolverine, Best There Is
5 decks
-
2
Raggadragga, Goreguts Boss
4 decks
-
3
Aragorn, the Uniter
3 decks
-
4
Chishiro, the Shattered Blade
3 decks
-
5
Thantis, the Warweaver
3 decks
-
6
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
3 decks
-
7
Wulfgar of Icewind Dale
3 decks
-
8
Animar, Soul of Elements
2 decks
-
9
Anzrag, the Quake-Mole
2 decks
-
10
Bello, Bard of the Brambles
2 decks
The "good card" funnel
123 brought · 78 playersBrought to game
123
Ever drawn
31
Reached battlefield
23
Still on board at game end
11
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -21.1pp
Players who cast this card win 22% of the time (n=23) , vs 25% when it never left the library (n=85).
Observed gap -3.1pp; 95% confidence interval -21.1pp to +14.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=23
22%
T1
9%
T2
0%
T3
13%
T4
13%
T5
43%
T6-9
0%
T10+
Median
5
P25
2
· P75
7
· max
9
On curve
30%
(2 / 23 cast on T2)
Cast same turn as drawn
38%
23 of 100 times cast
23%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.