Live Play Data
Submerge
1%
Live Inclusion
Times Brought
249
Decks Running
122
Median Cast Turn
6.5
Drawn → Played
67%
Format
First-cast turn
n=42
0%
T1
0%
T2
2%
T3
7%
T4
19%
T5
55%
T6-9
17%
T10+
Median
6.5
P25
5
· P75
8
· max
17
On curve
29%
(8 / 42 cast on T5)
Cast same turn as drawn
25%
The "good card" funnel
249 brought · 117 playersBrought to game
249
Ever drawn
63
Reached battlefield
42
Still on board at game end
3
≥ -2.2pp
Players who cast this card win 41% of the time (n=38) , vs 28% when it never left the library (n=153).
When players drew this card but left it in hand, they won 44% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.7pp; 95% confidence interval -2.2pp to +29.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
72 instances4.2%
Library
4.2%
Battlefield
52.8%
Graveyard
20.8%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
29 decks
-
2
Vivi Ornitier
20 decks
-
3
Yuriko, the Tiger's Shadow
18 decks
-
4
Krark, the Thumbless
7 decks
-
5
Urza, Lord High Artificer
6 decks
-
6
Quandrix, the Proof
5 decks
-
7
Glarb, Calamity's Augur
4 decks
-
8
Katara, Waterbending Master
3 decks
-
9
Wan Shi Tong, All-Knowing
3 decks
-
10
Bard, King of Dale
2 decks
Card text
Submerge
Instant
If an opponent controls a Forest and you control an Island, you may cast this spell without paying its mana cost.
Put target creature on top of its owner's library.
Nemesis (NEM)
·
Uncommon
·
Illustrated by Mark Romanoski
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.