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Summon: Brynhildr card art
Live Play Data

Summon: Brynhildr

{1} {R} · Enchantment Creature — Saga Knight · Final Fantasy (FIN)
0%
Live Inclusion
Times Brought
152
Decks Running
63
Median Cast Turn
4.0
Drawn → Played
79%
Format

First-cast turn

n=26
4%
T1
12%
T2
23%
T3
19%
T4
12%
T5
23%
T6-9
8%
T10+
Median 4.0 P25 3 · P75 6 · max 10
On curve 15% (3 / 26 cast on T2) Cast same turn as drawn 29%

The "good card" funnel

152 brought · 58 players
Brought to game
152
Ever drawn
33
Reached battlefield
26
Still on board at game end
7

Once cast, 27% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -24.3pp

Players who cast this card win 16% of the time (n=24) , vs 25% when it never left the library (n=97).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -8.5pp; 95% confidence interval -24.3pp to +7.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

41 instances
17.1%
Battlefield
56.1%
Graveyard
14.6%
Exile
12.2%
Hand
Card text
Summon: Brynhildr card

Summon: Brynhildr

{1} {R}
Enchantment Creature — Saga Knight
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Chain — Exile the top card of your library. During any turn you put a lore counter on this Saga, you may play that card. II, III — Gestalt Mode — When you next cast a creature spell this turn, it gains haste until end of turn.
2 / 1
Final Fantasy (FIN) · Rare · Illustrated by Kevin Glint

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.