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Part of Final Fantasy
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Enchantment Creature — Saga Moogle
·
Final Fantasy Commander (FIC)
Live Play Data
Summon: Good King Mog XII
1%
Live Inclusion
Times Brought
327
Decks Running
183
Median Cast Turn
6
Drawn → Played
63%
Format
First-cast turn
n=55
2%
T1
0%
T2
9%
T3
7%
T4
13%
T5
60%
T6-9
9%
T10+
Median
6
P25
5
· P75
8
· max
16
On curve
31%
(7 / 55 cast on T5)
Cast same turn as drawn
24%
The "good card" funnel
327 brought · 175 playersBrought to game
327
Ever drawn
88
Reached battlefield
55
Still on board at game end
21
Once cast, 38% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.8pp
Players who cast this card win 31% of the time (n=47) , vs 19% when it never left the library (n=207).
When players drew this card but left it in hand, they won 16% (n=28).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.4pp; 95% confidence interval -0.8pp to +23.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
94 instances2.1%
Library
22.3%
Battlefield
33.0%
Graveyard
7.4%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
100 decks
-
2
Terra, Magical Adept // Esper Terra
22 decks
-
3
Mog, Moogle Warrior
13 decks
-
4
Yuna, Hope of Spira
8 decks
-
5
Garnet, Princess of Alexandria
6 decks
-
6
Narci, Fable Singer
4 decks
-
7
Alphinaud Leveilleur
3 decks
-
8
Go-Shintai of Life's Origin
3 decks
-
9
The Wandering Minstrel
3 decks
-
10
Tom Bombadil
3 decks
Card text
Summon: Good King Mog XII
Enchantment Creature — Saga Moogle
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Create two 1/2 white Moogle creature tokens with lifelink.
II, III — Whenever you cast a noncreature spell this turn, create a token that's a copy of a non-Saga token you control.
IV — Put two +1/+1 counters on each other Moogle you control.
Flying, lifelink
4 / 4
Final Fantasy Commander (FIC)
·
Rare
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Illustrated by Andrea Radeck
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.