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Part of Final Fantasy
·
Enchantment Creature — Saga Faerie
·
Final Fantasy Commander (FIC)
Live Play Data
Summon: Magus Sisters
1%
Live Inclusion
Times Brought
473
Decks Running
215
Median Cast Turn
7.0
Drawn → Played
60%
Format
First-cast turn
n=68
0%
T1
4%
T2
0%
T3
6%
T4
16%
T5
57%
T6-9
16%
T10+
Median
7.0
P25
5
· P75
9
· max
15
On curve
26%
(11 / 68 cast on T5)
Cast same turn as drawn
26%
The "good card" funnel
474 brought · 196 playersBrought to game
474
Ever drawn
113
Reached battlefield
68
Still on board at game end
21
Once cast, 31% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.9pp
Players who cast this card win 19% of the time (n=64) , vs 21% when it never left the library (n=279).
When players drew this card but left it in hand, they won 20% (n=39).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.3pp; 95% confidence interval -11.9pp to +7.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
126 instances3.2%
Library
16.7%
Battlefield
41.3%
Graveyard
10.3%
Exile
Commanders that played this card
in tracked games-
1
Tidus, Yuna's Guardian
100 decks
-
2
Terra, Magical Adept // Esper Terra
33 decks
-
3
Yuna, Hope of Spira
19 decks
-
4
Yuna, Grand Summoner
17 decks
-
5
Garnet, Princess of Alexandria
8 decks
-
6
Tom Bombadil
8 decks
-
7
Narci, Fable Singer
7 decks
-
8
Sigurd, Jarl of Ravensthorpe
5 decks
-
9
Falco Spara, Pactweaver
2 decks
-
10
Kenrith, the Returned King
2 decks
Card text
Summon: Magus Sisters
Enchantment Creature — Saga Faerie
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II, III — Choose one at random —
• Combine Powers! — Put three +1/+1 counters on target creature.
• Defense! — Put a shield counter on target creature. You gain 3 life.
• Fight! — This creature fights up to one target creature an opponent controls.
Haste
5 / 5
Final Fantasy Commander (FIC)
·
Rare
·
Illustrated by Rui Maruyama
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.