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Part of Final Fantasy
·
Enchantment Creature — Saga Faerie
·
Final Fantasy Commander (FIC)
Live Play Data
Summon: Magus Sisters
1%
Live Inclusion
Times Brought
357
Decks Running
174
Median Cast Turn
7
Drawn → Played
60%
Format
First-cast turn
n=55
0%
T1
5%
T2
0%
T3
5%
T4
16%
T5
55%
T6-9
18%
T10+
Median
7
P25
5
· P75
9
· max
15
On curve
27%
(9 / 55 cast on T5)
Cast same turn as drawn
29%
The "good card" funnel
358 brought · 161 playersBrought to game
358
Ever drawn
91
Reached battlefield
55
Still on board at game end
18
Once cast, 33% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.8pp
Players who cast this card win 21% of the time (n=54) , vs 21% when it never left the library (n=204).
When players drew this card but left it in hand, they won 25% (n=32).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.1pp; 95% confidence interval -10.8pp to +11.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
104 instances3.8%
Library
17.3%
Battlefield
43.3%
Graveyard
9.6%
Exile
Commanders that played this card
in tracked games-
1
Tidus, Yuna's Guardian
81 decks
-
2
Terra, Magical Adept // Esper Terra
27 decks
-
3
Yuna, Hope of Spira
18 decks
-
4
Yuna, Grand Summoner
14 decks
-
5
Garnet, Princess of Alexandria
7 decks
-
6
Tom Bombadil
6 decks
-
7
Narci, Fable Singer
4 decks
-
8
Kenrith, the Returned King
2 decks
-
9
Sigurd, Jarl of Ravensthorpe
2 decks
-
10
Aerith, Last Ancient
1 decks
Card text
Summon: Magus Sisters
Enchantment Creature — Saga Faerie
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II, III — Choose one at random —
• Combine Powers! — Put three +1/+1 counters on target creature.
• Defense! — Put a shield counter on target creature. You gain 3 life.
• Fight! — This creature fights up to one target creature an opponent controls.
Haste
5 / 5
Final Fantasy Commander (FIC)
·
Rare
·
Illustrated by Rui Maruyama
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.