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Summon: Primal Odin card art
Live Play Data

Summon: Primal Odin

{4} {B} {B} · Enchantment Creature — Saga Knight · Final Fantasy (FIN)
2%
Live Inclusion
Times Brought
1133
Decks Running
434
Median Cast Turn
7.0
Drawn → Played
63%
Format

First-cast turn

n=184
0%
T1
0%
T2
2%
T3
10%
T4
14%
T5
67%
T6-9
8%
T10+
Median 7.0 P25 6 · P75 8 · max 12
On curve 47% (40 / 184 cast on T6) Cast same turn as drawn 30%

The "good card" funnel

1134 brought · 398 players
Brought to game
1134
Ever drawn
291
Reached battlefield
184
Still on board at game end
87

Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +5.0pp

Players who cast this card win 40% of the time (n=173) , vs 27% when it never left the library (n=701).

When players drew this card but left it in hand, they won 21% (n=95).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +12.4pp; 95% confidence interval +5.0pp to +19.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

328 instances
2.4%
Library
26.5%
Battlefield
35.4%
Graveyard
10.1%
Exile
Card text
Summon: Primal Odin card

Summon: Primal Odin

{4} {B} {B}
Enchantment Creature — Saga Knight
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gungnir — Destroy target creature an opponent controls. II — Zantetsuken — This creature gains "Whenever this creature deals combat damage to a player, that player loses the game." III — Hall of Sorrow — Draw two cards. Each player loses 2 life.
5 / 3
Final Fantasy (FIN) · Rare · Illustrated by Nino Is

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.