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Summon: Primal Odin card art
Live Play Data

Summon: Primal Odin

{4} {B} {B} · Enchantment Creature — Saga Knight · Final Fantasy (FIN)
2%
Live Inclusion
Times Brought
857
Decks Running
340
Median Cast Turn
7
Drawn → Played
63%
Format

First-cast turn

n=137
0%
T1
0%
T2
1%
T3
11%
T4
13%
T5
66%
T6-9
8%
T10+
Median 7 P25 5 · P75 8 · max 11
On curve 47% (29 / 137 cast on T6) Cast same turn as drawn 30%

The "good card" funnel

858 brought · 309 players
Brought to game
858
Ever drawn
218
Reached battlefield
137
Still on board at game end
61

Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +7.4pp

Players who cast this card win 42% of the time (n=129) , vs 26% when it never left the library (n=530).

When players drew this card but left it in hand, they won 20% (n=74).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +16.1pp; 95% confidence interval +7.4pp to +24.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

250 instances
2.0%
Library
24.4%
Battlefield
37.2%
Graveyard
10.8%
Exile
Card text
Summon: Primal Odin card

Summon: Primal Odin

{4} {B} {B}
Enchantment Creature — Saga Knight
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gungnir — Destroy target creature an opponent controls. II — Zantetsuken — This creature gains "Whenever this creature deals combat damage to a player, that player loses the game." III — Hall of Sorrow — Draw two cards. Each player loses 2 life.
5 / 3
Final Fantasy (FIN) · Rare · Illustrated by Nino Is

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.