collections_bookmark Part of Final Fantasy
Summon: Shiva card art
Live Play Data

Summon: Shiva

{3} {U} {U} · Enchantment Creature — Saga Elemental · Final Fantasy (FIN)
1%
Live Inclusion
Times Brought
238
Decks Running
115
Median Cast Turn
7.0
Drawn → Played
62%
Format

First-cast turn

n=40
0%
T1
0%
T2
5%
T3
10%
T4
3%
T5
63%
T6-9
20%
T10+
Median 7.0 P25 6 · P75 9 · max 13
On curve 18% (1 / 40 cast on T5) Cast same turn as drawn 24%

The "good card" funnel

238 brought · 114 players
Brought to game
238
Ever drawn
65
Reached battlefield
40
Still on board at game end
12

Once cast, 30% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -17.0pp

Players who cast this card win 21% of the time (n=38) , vs 24% when it never left the library (n=148).

When players drew this card but left it in hand, they won 31% (n=22).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -3.2pp; 95% confidence interval -17.0pp to +10.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

71 instances
16.9%
Battlefield
39.4%
Graveyard
11.3%
Exile
32.4%
Hand
Card text
Summon: Shiva card

Summon: Shiva

{3} {U} {U}
Enchantment Creature — Saga Elemental
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Heavenly Strike — Tap target creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) III — Diamond Dust — Draw a card for each tapped creature your opponents control.
4 / 5
Final Fantasy (FIN) · Uncommon · Illustrated by Fajareka Setiawan

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.