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Part of Final Fantasy
·
Artifact — Equipment
·
Final Fantasy Commander (FIC)
Live Play Data
Summoning Materia
1%
Live Inclusion
Times Brought
463
Decks Running
206
Median Cast Turn
7.0
Drawn → Played
71%
Format
First-cast turn
n=76
0%
T1
3%
T2
8%
T3
20%
T4
11%
T5
39%
T6-9
20%
T10+
Median
7.0
P25
4
· P75
9
· max
14
On curve
11%
(6 / 76 cast on T3)
Cast same turn as drawn
36%
The "good card" funnel
463 brought · 194 playersBrought to game
463
Ever drawn
107
Reached battlefield
76
Still on board at game end
58
Once cast, 76% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.2pp
Players who cast this card win 23% of the time (n=65) , vs 20% when it never left the library (n=290).
When players drew this card but left it in hand, they won 22% (n=26).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.2pp; 95% confidence interval -7.2pp to +13.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
115 instances4.3%
Library
50.4%
Battlefield
13.9%
Graveyard
3.5%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
172 decks
-
2
Tifa, Martial Artist
12 decks
-
3
Blor the Impervious
4 decks
-
4
Terra, Magical Adept // Esper Terra
3 decks
-
5
Aerith, Last Ancient
1 decks
-
6
Aloy, Savior of Meridian
1 decks
-
7
Captain America, First Avenger
1 decks
-
8
Cazur, Ruthless Stalker
1 decks
-
9
Jodah, the Unifier
1 decks
-
10
Karador, Ghost Chieftain
1 decks
Card text
Summoning Materia
Artifact — Equipment
You may look at the top card of your library any time.
As long as this Equipment is attached to a creature, you may cast creature spells from the top of your library.
Equipped creature gets +2/+2 and has vigilance and "
: Add
."
Equip 
Final Fantasy Commander (FIC)
·
Rare
·
Illustrated by Ryu Fujinaka
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.