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Part of Tales of Middle-earth
·
Sorcery
·
Tales of Middle-earth Commander (LTC)
Live Play Data
Summons of Saruman
2%
Live Inclusion
Times Brought
440
Decks Running
212
Median Cast Turn
8.0
Drawn → Played
56%
Format
First-cast turn
n=68
0%
T1
0%
T2
4%
T3
4%
T4
4%
T5
62%
T6-9
25%
T10+
Median
8.0
P25
6
· P75
10
· max
14
Cast same turn as drawn
27%
The "good card" funnel
440 brought · 187 playersBrought to game
440
Ever drawn
121
Reached battlefield
68
Still on board at game end
2
≥ +0.7pp
Players who cast this card win 32% of the time (n=62) , vs 20% when it never left the library (n=243).
When players drew this card but left it in hand, they won 18% (n=48).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.9pp; 95% confidence interval +0.7pp to +23.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
145 instances4.1%
Library
1.4%
Battlefield
57.2%
Graveyard
11.7%
Exile
Commanders that played this card
in tracked games-
1
Sauron, the Dark Lord
90 decks
-
2
Sauron, Lord of the Rings
72 decks
-
3
Saruman, the White Hand
34 decks
-
4
The Emperor of Palamecia // The Lord Master of Hell
9 decks
-
5
Vivi Ornitier
2 decks
-
6
Davros, Dalek Creator
1 decks
-
7
Gandalf, Party Guest
1 decks
-
8
Marchesa, the Black Rose
1 decks
-
9
Saruman the White
1 decks
-
10
Stella Lee, Wild Card
1 decks
Card text
Summons of Saruman
Sorcery
Amass Orcs X. Mill X cards. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Flashback—

, Exile X cards from your graveyard.
Tales of Middle-earth Commander (LTC)
·
Rare
·
Illustrated by Svetlin Velinov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.