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Part of Marvel Super Heroes
·
Instant
·
Commander 2019 (C19)
Card Preview
Sundering Growth
Times Brought
179
Decks Running
79
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Sundering Growth
Instant
Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)
Commander 2019 (C19)
·
Common
·
Illustrated by David Palumbo
Final zone distribution
41 instances2.4%
Battlefield
61.0%
Graveyard
9.8%
Exile
26.8%
Hand
Commanders that played this card
in tracked games-
1
Trostani, Selesnya's Voice
32 decks
-
2
Ghired, Conclave Exile
9 decks
-
3
Atla Palani, Nest Tender
6 decks
-
4
Finneas, Ace Archer
3 decks
-
5
Rin and Seri, Inseparable
3 decks
-
6
Elda, Conjurer of Spectacle
2 decks
-
7
Ghalta and Mavren
2 decks
-
8
Rainbow Dash
2 decks
-
9
Rhys the Redeemed
2 decks
-
10
Sythis, Harvest's Hand
2 decks
The "good card" funnel
179 brought · 76 playersBrought to game
179
Ever drawn
38
Reached battlefield
26
Still on board at game end
1
≥ -14.0pp
Players who cast this card win 24% of the time (n=23) , vs 27% when it never left the library (n=98).
Observed gap -2.9pp; 95% confidence interval -14.0pp to +8.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=26
0%
T1
0%
T2
0%
T3
12%
T4
12%
T5
50%
T6-9
27%
T10+
Median
7.0
P25
6
· P75
10
· max
16
On curve
0%
(0 / 26 cast on T2)
Cast same turn as drawn
23%
26 of 100 times cast
26%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.