Card Preview
Sundial of the Infinite
Times Brought
171
Decks Running
81
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Sundial of the Infinite
Artifact
Magic 2012 (M12)
·
Rare
·
Illustrated by Vincent Proce
Final zone distribution
41 instances4.9%
Library
46.3%
Battlefield
14.6%
Graveyard
34.1%
Hand
Commanders that played this card
in tracked games-
1
Tannuk, Steadfast Second
12 decks
-
2
Ashling, the Limitless
11 decks
-
3
Obeka, Brute Chronologist
11 decks
-
4
Loki, the Deceiver
9 decks
-
5
Phage the Untouchable
5 decks
-
6
Saheeli, Radiant Creator
3 decks
-
7
The Jolly Balloon Man
3 decks
-
8
Henzie "Toolbox" Torre
2 decks
-
9
Inalla, Archmage Ritualist
2 decks
-
10
Kratos, God of War
2 decks
The "good card" funnel
172 brought · 73 playersBrought to game
172
Ever drawn
40
Reached battlefield
24
Still on board at game end
19
Once cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.2pp
Players who cast this card win 24% of the time (n=21) , vs 22% when it never left the library (n=104).
Observed gap +1.7pp; 95% confidence interval -10.2pp to +13.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=24
8%
T1
21%
T2
33%
T3
4%
T4
17%
T5
13%
T6-9
4%
T10+
Median
3.0
P25
2
· P75
5
· max
12
On curve
29%
(5 / 24 cast on T2)
Cast same turn as drawn
54%
24 of 100 times cast
24%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.