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Sunfrill Imitator card art
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Sunfrill Imitator

{2} {G} · Creature — Dinosaur · The Lost Caverns of Ixalan Commander (LCC)
Times Brought
544
Decks Running
278
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Sunfrill Imitator card

Sunfrill Imitator

{2} {G}
Creature — Dinosaur
Whenever this creature attacks, you may have it become a copy of another target Dinosaur you control, except its name is Sunfrill Imitator and it has this ability.
3 / 3
The Lost Caverns of Ixalan Commander (LCC) · Rare · Illustrated by Brian Valeza

Final zone distribution

142 instances
2.1%
Library
49.3%
Battlefield
21.8%
Graveyard
5.6%
Exile

The "good card" funnel

545 brought · 255 players
Brought to game
545
Ever drawn
137
Reached battlefield
104
Still on board at game end
70

Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.0pp

Players who cast this card win 31% of the time (n=78) , vs 29% when it never left the library (n=282).

When players drew this card but left it in hand, they won 20% (n=23).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.1pp; 95% confidence interval -4.0pp to +8.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=104
0%
T1
8%
T2
18%
T3
21%
T4
15%
T5
32%
T6-9
6%
T10+
Median 5.0 P25 3 · P75 7 · max 14
On curve 26% (19 / 104 cast on T3) Cast same turn as drawn 33%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.