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Part of Bloomburrow
·
Creature — Elemental Cat
·
Bloomburrow (BLB)
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Sunspine Lynx
0%
Decklist Inclusion
Times Brought
183
Decks Running
111
In Decks
619
Decklist Inclusion
0%
Format
Card text
Sunspine Lynx
Creature — Elemental Cat
Players can't gain life.
Damage can't be prevented.
When this creature enters, it deals damage to each player equal to the number of nonbasic lands that player controls.
5 / 4
Bloomburrow (BLB)
·
Rare
·
Illustrated by Martin Wittfooth
Final zone distribution
42 instances2.4%
Library
38.1%
Battlefield
28.6%
Graveyard
9.5%
Exile
Commanders that played this card
in tracked games-
1
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
13 decks
-
2
Kratos, God of War
8 decks
-
3
Valgavoth, Harrower of Souls
7 decks
-
4
Ojer Axonil, Deepest Might // Temple of Power
4 decks
-
5
Eshki, Temur's Roar
3 decks
-
6
Heartless Hidetsugu
3 decks
-
7
Rakdos, Lord of Riots
3 decks
-
8
Tannuk, Steadfast Second
3 decks
-
9
The Lord of Pain
3 decks
-
10
Alesha, Who Smiles at Death
2 decks
The "good card" funnel
183 brought · 104 playersBrought to game
183
Ever drawn
40
Reached battlefield
27
Still on board at game end
16
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.7pp
Players who cast this card win 25% of the time (n=27) , vs 18% when it never left the library (n=125).
Observed gap +6.8pp; 95% confidence interval -9.7pp to +23.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=27
0%
T1
0%
T2
0%
T3
19%
T4
7%
T5
74%
T6-9
0%
T10+
Median
6
P25
5
· P75
7
· max
9
On curve
19%
(5 / 27 cast on T4)
Cast same turn as drawn
46%
27 of 100 times cast
27%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.