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Part of Commander Masters
·
Instant
·
Commander Masters (CMM)
Card Preview
Supernatural Stamina
1%
Decklist Inclusion
Times Brought
207
Decks Running
105
In Decks
762
Decklist Inclusion
1%
Format
Final zone distribution
47 instances2.1%
Library
2.1%
Battlefield
57.4%
Graveyard
12.8%
Exile
Commanders that played this card
in tracked games-
1
Deadpool, Trading Card
7 decks
-
2
K'rrik, Son of Yawgmoth
5 decks
-
3
Henzie "Toolbox" Torre
4 decks
-
4
Black Cat, Cunning Thief
3 decks
-
5
Kardur, Doomscourge
3 decks
-
6
Kefka, Court Mage // Kefka, Ruler of Ruin
3 decks
-
7
Wick, the Whorled Mind
3 decks
-
8
Xantcha, Sleeper Agent
3 decks
-
9
Fire Lord Azula
2 decks
-
10
Judith, Carnage Connoisseur
2 decks
The "good card" funnel
210 brought · 97 playersBrought to game
210
Ever drawn
39
Reached battlefield
21
Still on board at game end
1
≥ -5.0pp
Players who cast this card win 36% of the time (n=21) , vs 19% when it never left the library (n=146).
When players drew this card but left it in hand, they won 10% (n=17) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +16.3pp; 95% confidence interval -5.0pp to +37.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=21
0%
T1
0%
T2
0%
T3
5%
T4
29%
T5
52%
T6-9
14%
T10+
Median
6
P25
5
· P75
8
· max
10
On curve
0%
(0 / 21 cast on T1)
Cast same turn as drawn
25%
21 of 100 times cast
21%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.