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Supreme Verdict card art
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Supreme Verdict

{1} {W} {W} {U} · Sorcery · Ravnica: Clue Edition (CLU)
Times Brought
1552
Decks Running
748
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Supreme Verdict card

Supreme Verdict

{1} {W} {W} {U}
Sorcery
This spell can't be countered. Destroy all creatures.
Ravnica: Clue Edition (CLU) · Rare · Illustrated by Sam Burley

Final zone distribution

335 instances
3.6%
Library
2.1%
Battlefield
41.5%
Graveyard
6.3%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

1552 brought · 662 players
Brought to game
1552
Ever drawn
318
Reached battlefield
140
Still on board at game end
7
≥ -7.7pp

Players who cast this card win 22% of the time (n=117) , vs 25% when it never left the library (n=900).

When players drew this card but left it in hand, they won 33% (n=138).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -2.9pp; 95% confidence interval -7.7pp to +1.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=140
1%
T1
1%
T2
2%
T3
17%
T4
17%
T5
44%
T6-9
19%
T10+
Median 6.5 P25 5 · P75 9 · max 16
On curve 21% (24 / 140 cast on T4) Cast same turn as drawn 19%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.