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Part of Edge of Eternities
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Artifact Creature — Robot
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Edge of Eternities (EOE)
Live Play Data
Survey Mechan
0%
Live Inclusion
Times Brought
141
Decks Running
85
Median Cast Turn
7
Drawn → Played
72%
Format
First-cast turn
n=23
0%
T1
0%
T2
4%
T3
0%
T4
13%
T5
65%
T6-9
17%
T10+
Median
7
P25
6
· P75
9
· max
11
On curve
4%
(0 / 23 cast on T4)
The "good card" funnel
141 brought · 81 playersBrought to game
141
Ever drawn
32
Reached battlefield
23
Still on board at game end
13
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.7pp
Players who cast this card win 35% of the time (n=18) , vs 22% when it never left the library (n=87).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.2pp; 95% confidence interval -9.7pp to +36.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
33 instances6.1%
Library
39.4%
Battlefield
39.4%
Graveyard
15.2%
Hand
Commanders that played this card
in tracked games-
1
Toph, the First Metalbender
53 decks
- 2 Traxos, Scourge of Kroog 5 decks
-
3
Dr. Eggman
3 decks
-
4
Infinite Guideline Station
3 decks
-
5
Odric, Lunarch Marshal
3 decks
-
6
Baxter Stockman
1 decks
-
7
Bello, Bard of the Brambles
1 decks
- 8 Dawnsire, Sunstar Dreadnought 1 decks
-
9
Indominus Rex, Alpha
1 decks
- 10 Iron Spider, Stark Upgrade 1 decks
Card text
Survey Mechan
Artifact Creature — Robot
Flying
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
, Sacrifice this creature: It deals 3 damage to any target. Target player draws three cards and gains 3 life. This ability costs
less to activate, where X is the number of differently named lands you control.
1 / 3
Edge of Eternities (EOE)
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Uncommon
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Illustrated by Johann Bodin
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.