collections_bookmark
Part of March of the Machine
·
Creature — Phyrexian Cleric
·
March of the Machine Commander (MOC)
Live Play Data
Suture Priest
3%
Live Inclusion
Times Brought
1508
Decks Running
722
Median Cast Turn
5
Drawn → Played
80%
Format
First-cast turn
n=283
4%
T1
18%
T2
13%
T3
11%
T4
12%
T5
32%
T6-9
9%
T10+
Median
5
P25
3
· P75
7
· max
15
On curve
23%
(52 / 283 cast on T2)
Cast same turn as drawn
42%
The "good card" funnel
1511 brought · 643 playersBrought to game
1511
Ever drawn
352
Reached battlefield
283
Still on board at game end
125
Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.8pp
Players who cast this card win 27% of the time (n=258) , vs 24% when it never left the library (n=977).
When players drew this card but left it in hand, they won 30% (n=61).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.8pp; 95% confidence interval -2.8pp to +8.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
382 instances2.9%
Library
32.7%
Battlefield
39.0%
Graveyard
8.9%
Exile
Commanders that played this card
in tracked games-
1
Trostani, Selesnya's Voice
176 decks
-
2
Oloro, Ageless Ascetic
34 decks
-
3
Liesa, Shroud of Dusk
31 decks
-
4
Hope Estheim
30 decks
-
5
Darien, King of Kjeldor
26 decks
-
6
Niv-Mizzet, Ghost Counsel
26 decks
-
7
Karlov of the Ghost Council
23 decks
-
8
Kambal, Profiteering Mayor
17 decks
-
9
Bilbo, Birthday Celebrant
16 decks
-
10
Elas il-Kor, Sadistic Pilgrim
16 decks
Card text
Suture Priest
Creature — Phyrexian Cleric
Whenever another creature you control enters, you may gain 1 life.
Whenever a creature an opponent controls enters, you may have that player lose 1 life.
1 / 1
March of the Machine Commander (MOC)
·
Common
·
Illustrated by Igor Kieryluk
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.