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Part of Bloomburrow
Live Play Data
Swamp
Basic Land — Swamp
·
Marvel: Darkhold Destiny (MDD)
93%
Live Inclusion
Times Brought
68802
Decks Running
29698
Median Cast Turn
4
Drawn → Played
82%
Format
First-cast turn
n=114139
11%
T1
15%
T2
14%
T3
12%
T4
11%
T5
29%
T6-9
8%
T10+
Median
4
P25
2
· P75
7
· max
36
Cast same turn as drawn
52%
The "good card" funnel
529643 brought · 10109 playersBrought to game
529643
Ever drawn
139902
Reached battlefield
114139
Still on board at game end
104814
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.9pp
Players who cast this card win 24% of the time (n=46212) , vs 22% when it never left the library (n=14856).
When players drew this card but left it in hand, they won 27% (n=2465).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.6pp; 95% confidence interval +1.9pp to +3.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
157668 instances2.5%
Library
66.5%
Battlefield
15.4%
Graveyard
4.5%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
541 decks
-
2
Jace, Multiverse Architect
477 decks
-
3
Doctor Doom, King of Latveria
418 decks
-
4
Edgar Markov
351 decks
-
5
Sauron, the Dark Lord
347 decks
-
6
Valgavoth, Harrower of Souls
324 decks
-
7
The Wise Mothman
308 decks
-
8
Atraxa, Praetors' Voice
284 decks
-
9
Kaalia of the Vast
274 decks
-
10
Hearthhull, the Worldseed
262 decks
Card text
Swamp
Basic Land — Swamp
(
: Add
.)
Marvel: Darkhold Destiny (MDD)
·
Common
·
Illustrated by Maojin Lee
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.