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Swamp
Basic Land — Swamp
·
Star Trek (TRK)
47%
Decklist Inclusion
Times Brought
15581
Decks Running
8094
In Decks
57136
Decklist Inclusion
47%
Format
Card text
Swamp
Basic Land — Swamp
(
: Add
.)
Star Trek (TRK)
·
Common
·
Illustrated by Bastien Grivet
Final zone distribution
35957 instances2.1%
Library
66.8%
Battlefield
15.3%
Graveyard
5.0%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
173 decks
-
2
Doctor Doom, King of Latveria
135 decks
-
3
Dina, Essence Brewer
95 decks
-
4
Edgar Markov
95 decks
-
5
Sauron, the Dark Lord
95 decks
-
6
Valgavoth, Harrower of Souls
89 decks
-
7
The Wise Mothman
87 decks
-
8
Hearthhull, the Worldseed
84 decks
-
9
Teval, the Balanced Scale
84 decks
-
10
Killian, Decisive Mentor
83 decks
The "good card" funnel
119023 brought · 3443 playersBrought to game
119023
Ever drawn
31922
Reached battlefield
26096
Still on board at game end
24028
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.8pp
Players who cast this card win 24% of the time (n=10313) , vs 21% when it never left the library (n=3074).
When players drew this card but left it in hand, they won 29% (n=503) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.3pp; 95% confidence interval +1.8pp to +4.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=26096
15%
T1
14%
T2
13%
T3
12%
T4
10%
T5
28%
T6-9
7%
T10+
Median
4.0
P25
2
· P75
7
· max
30
Cast same turn as drawn
56%
8375 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.