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Part of Bloomburrow
Live Play Data
Swamp
Basic Land — Swamp
·
Marvel: Darkhold Destiny (MDD)
93%
Live Inclusion
Times Brought
53920
Decks Running
24130
Median Cast Turn
4
Drawn → Played
82%
Format
First-cast turn
n=89299
16%
T1
15%
T2
13%
T3
12%
T4
10%
T5
27%
T6-9
7%
T10+
Median
4
P25
2
· P75
6
· max
36
Cast same turn as drawn
56%
The "good card" funnel
413484 brought · 8573 playersBrought to game
413484
Ever drawn
109324
Reached battlefield
89299
Still on board at game end
81906
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.9pp
Players who cast this card win 24% of the time (n=34071) , vs 22% when it never left the library (n=10893).
When players drew this card but left it in hand, they won 28% (n=1792).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.7pp; 95% confidence interval +1.9pp to +3.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
123510 instances2.5%
Library
66.3%
Battlefield
15.7%
Graveyard
4.5%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
456 decks
-
2
Jace, Multiverse Architect
357 decks
-
3
Doctor Doom, King of Latveria
351 decks
-
4
Sauron, the Dark Lord
301 decks
-
5
Edgar Markov
300 decks
-
6
Valgavoth, Harrower of Souls
276 decks
-
7
The Wise Mothman
241 decks
-
8
Atraxa, Praetors' Voice
234 decks
-
9
Kaalia of the Vast
233 decks
-
10
Hearthhull, the Worldseed
224 decks
Card text
Swamp
Basic Land — Swamp
(
: Add
.)
Marvel: Darkhold Destiny (MDD)
·
Common
·
Illustrated by Maojin Lee
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.