Swamp
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Swamp
Final zone distribution
21149 instancesCommanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
113 decks
-
2
Doctor Doom, King of Latveria
109 decks
-
3
Edgar Markov
91 decks
-
4
The Ur-Dragon
72 decks
-
5
Dina, Essence Brewer
70 decks
-
6
Ashling, the Limitless
68 decks
-
7
Sauron, the Dark Lord
68 decks
-
8
Atraxa, Praetors' Voice
67 decks
-
9
Kaalia of the Vast
64 decks
-
10
Hearthhull, the Worldseed
61 decks
The "good card" funnel
83517 brought · 2784 playersOnce cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 24% of the time (n=6051) , vs 22% when it never left the library (n=2193).
When players drew this card but left it in hand, they won 28% (n=208) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +2.0pp; 95% confidence interval +0.9pp to +3.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=16531Full analysis unlocks as more games are tracked. Stats refresh nightly.