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Part of Bloomburrow
: Add
.
: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Live Play Data
Swarmyard
Land
·
Time Spiral Remastered (TSR)
2%
Live Inclusion
Times Brought
2359
Decks Running
956
Median Cast Turn
4.0
Drawn → Played
79%
Format
First-cast turn
n=436
9%
T1
12%
T2
16%
T3
15%
T4
12%
T5
29%
T6-9
7%
T10+
Median
4.0
P25
3
· P75
6
· max
16
Cast same turn as drawn
45%
The "good card" funnel
2360 brought · 820 playersBrought to game
2360
Ever drawn
550
Reached battlefield
436
Still on board at game end
407
Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.7pp
Players who cast this card win 23% of the time (n=406) , vs 22% when it never left the library (n=1487).
When players drew this card but left it in hand, they won 23% (n=96).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.6pp; 95% confidence interval -3.7pp to +4.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
619 instances1.8%
Library
65.8%
Battlefield
14.9%
Graveyard
2.6%
Exile
Commanders that played this card
in tracked games-
1
Hazel of the Rootbloom
97 decks
-
2
Chatterfang, Squirrel General
94 decks
-
3
Marrow-Gnawer
82 decks
-
4
The Unbeatable Squirrel Girl
77 decks
-
5
Cosmic Spider-Man
58 decks
-
6
Vren, the Relentless
50 decks
-
7
Shelob, Child of Ungoliant
46 decks
-
8
Blech, Loafing Pest
43 decks
-
9
Rat King, Verminister
39 decks
-
10
The Wise Mothman
39 decks
Card text
Swarmyard
Land
Time Spiral Remastered (TSR)
·
Rare
·
Illustrated by Thomas M. Baxa
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.