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Swarmyard
Land
·
Time Spiral Remastered (TSR)
Times Brought
103
Decks Running
67
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
32 instances65.6%
Battlefield
9.4%
Graveyard
6.3%
Exile
18.8%
Hand
Commanders that played this card
in tracked games-
1
Hazel of the Rootbloom
14 decks
-
2
Chatterfang, Squirrel General
8 decks
-
3
Shelob, Child of Ungoliant
6 decks
-
4
Marrow-Gnawer
5 decks
-
5
Blech, Loafing Pest
4 decks
-
6
Cosmic Spider-Man
4 decks
-
7
Spider-Man 2099
4 decks
-
8
Rat King, Verminister
3 decks
-
9
Arasta of the Endless Web
2 decks
-
10
Grist, the Hunger Tide
2 decks
The "good card" funnel
103 brought · 60 playersBrought to game
103
Ever drawn
29
Reached battlefield
23
Still on board at game end
21
Once cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.1pp
Players who cast this card win 20% of the time (n=23) , vs 19% when it never left the library (n=70).
Observed gap +1.0pp; 95% confidence interval -10.1pp to +12.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=23
4%
T1
9%
T2
17%
T3
17%
T4
22%
T5
22%
T6-9
9%
T10+
Median
5
P25
3
· P75
6
· max
11
Cast same turn as drawn
52%
23 of 100 times cast
23%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.