Swarmyard
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Swarmyard
Final zone distribution
148 instancesCommanders that played this card
in tracked games-
1
Chatterfang, Squirrel General
44 decks
-
2
The Unbeatable Squirrel Girl
40 decks
-
3
Hazel of the Rootbloom
39 decks
-
4
Marrow-Gnawer
28 decks
-
5
Cosmic Spider-Man
24 decks
-
6
Shelob, Child of Ungoliant
16 decks
-
7
Rat King, Verminister
13 decks
-
8
Blech, Loafing Pest
12 decks
-
9
Camellia, the Seedmiser
9 decks
-
10
Vren, the Relentless
9 decks
The "good card" funnel
674 brought · 298 playersOnce cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 22% of the time (n=109) , vs 22% when it never left the library (n=423).
When players drew this card but left it in hand, they won 27% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +0.6pp; 95% confidence interval -4.6pp to +5.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=116Full analysis unlocks as more games are tracked. Stats refresh nightly.