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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Spider
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Sweet-Gum Recluse
0%
Decklist Inclusion
Times Brought
118
Decks Running
65
In Decks
428
Decklist Inclusion
0%
Format
Card text
Sweet-Gum Recluse
Creature — Spider
Flash
Cascade
Reach
When this creature enters, put three +1/+1 counters on each of any number of target creatures that entered this turn.
0 / 3
Commander Legends: Battle for Baldur's Gate (CLB)
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Rare
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Illustrated by Jehan Choo
Final zone distribution
32 instances3.1%
Library
46.9%
Battlefield
31.3%
Graveyard
3.1%
Exile
Commanders that played this card
in tracked games-
1
Shelob, Child of Ungoliant
19 decks
-
2
Averna, the Chaos Bloom
9 decks
-
3
Gilanra, Caller of Wirewood
5 decks
-
4
Maelstrom Wanderer
5 decks
-
5
Alena, Kessig Trapper
4 decks
-
6
Imoti, Celebrant of Bounty
4 decks
-
7
Radha, Heir to Keld
3 decks
-
8
Ashaya's Enduring Bond
2 decks
-
9
Durnan of the Yawning Portal
2 decks
-
10
Faldorn, Dread Wolf Herald
2 decks
The "good card" funnel
118 brought · 69 playersBrought to game
118
Ever drawn
31
Reached battlefield
23
Still on board at game end
15
Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.8pp
Players who cast this card win 49% of the time (n=19) , vs 24% when it never left the library (n=71).
Observed gap +25.1pp; 95% confidence interval +0.8pp to +49.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=23
0%
T1
0%
T2
0%
T3
9%
T4
9%
T5
70%
T6-9
13%
T10+
Median
7
P25
6
· P75
8
· max
13
On curve
30%
(3 / 23 cast on T6)
23 of 100 times cast
23%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.