Card Preview
Sword of Feast and Famine
2%
Decklist Inclusion
Times Brought
382
Decks Running
199
In Decks
1509
Decklist Inclusion
2%
Format
Final zone distribution
105 instances2.9%
Library
56.2%
Battlefield
17.1%
Graveyard
6.7%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
21 decks
-
2
Jin Sakai, Ghost of Tsushima
9 decks
-
3
Kotis, the Fangkeeper
8 decks
-
4
Ezio Auditore da Firenze
6 decks
-
5
Lightning, Army of One
5 decks
-
6
Arna Kennerüd, Skycaptain
4 decks
-
7
Captain America, First Avenger
4 decks
-
8
Galea, Kindler of Hope
3 decks
-
9
Najeela, the Blade-Blossom
3 decks
-
10
Super-Skrull
3 decks
The "good card" funnel
382 brought · 172 playersBrought to game
382
Ever drawn
94
Reached battlefield
71
Still on board at game end
59
Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +8.9pp
Players who cast this card win 47% of the time (n=66) , vs 27% when it never left the library (n=266).
When players drew this card but left it in hand, they won 17% (n=23) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +20.5pp; 95% confidence interval +8.9pp to +32.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=71
0%
T1
3%
T2
7%
T3
14%
T4
14%
T5
51%
T6-9
11%
T10+
Median
6
P25
5
· P75
7
· max
16
On curve
10%
(5 / 71 cast on T3)
Cast same turn as drawn
34%
71 of 100 times cast
71%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.