Card Preview
Sword of Feast and Famine
2%
Decklist Inclusion
Times Brought
461
Decks Running
237
In Decks
1888
Decklist Inclusion
2%
Format
Final zone distribution
125 instances2.4%
Library
56.8%
Battlefield
16.8%
Graveyard
7.2%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
22 decks
-
2
Jin Sakai, Ghost of Tsushima
11 decks
-
3
Kotis, the Fangkeeper
8 decks
-
4
Lightning, Army of One
7 decks
-
5
Ezio Auditore da Firenze
6 decks
-
6
Cloud, Midgar Mercenary
5 decks
-
7
Karlach, Fury of Avernus
5 decks
-
8
Arna Kennerüd, Skycaptain
4 decks
-
9
Captain America, First Avenger
4 decks
-
10
Amy Rose
3 decks
The "good card" funnel
461 brought · 194 playersBrought to game
461
Ever drawn
112
Reached battlefield
86
Still on board at game end
71
Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +5.2pp
Players who cast this card win 44% of the time (n=81) , vs 28% when it never left the library (n=316).
When players drew this card but left it in hand, they won 18% (n=26) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +15.7pp; 95% confidence interval +5.2pp to +26.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=86
0%
T1
5%
T2
12%
T3
13%
T4
14%
T5
47%
T6-9
10%
T10+
Median
6.0
P25
4
· P75
7
· max
16
On curve
16%
(10 / 86 cast on T3)
Cast same turn as drawn
34%
86 of 100 times cast
86%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.