collections_bookmark Part of Marvel Super Heroes auto_awesome #18 in Colorless Commander Staples
Swordsman's Steel card art
Live Play Data

Swordsman's Steel

{4} · Artifact — Equipment · Marvel Super Heroes Commander (MSC)
1%
Live Inclusion
Times Brought
446
Decks Running
172
Median Cast Turn
6
Drawn → Played
62%
Format

First-cast turn

n=71
1%
T1
1%
T2
4%
T3
11%
T4
15%
T5
56%
T6-9
10%
T10+
Median 6 P25 5 · P75 8 · max 11
On curve 18% (8 / 71 cast on T4) Cast same turn as drawn 41%

The "good card" funnel

446 brought · 159 players
Brought to game
446
Ever drawn
114
Reached battlefield
71
Still on board at game end
58

Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.3pp

Players who cast this card win 46% of the time (n=63) , vs 33% when it never left the library (n=269).

When players drew this card but left it in hand, they won 31% (n=36).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +13.3pp; 95% confidence interval +0.3pp to +26.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

122 instances
3.3%
Library
47.5%
Battlefield
12.3%
Graveyard
5.7%
Exile
Card text
Swordsman's Steel card

Swordsman's Steel

{4}
Artifact — Equipment
When this Equipment enters, draw a card for each Equipment you control. Equipped creature gets +2/+2 for each Equipment you control. Equip {3}
Marvel Super Heroes Commander (MSC) · Rare · Illustrated by Daneen Wilkerson

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.