Live Play Data
Sylvan Library
10%
Live Inclusion
Times Brought
1799
Decks Running
915
Median Cast Turn
4
Drawn → Played
61%
Format
First-cast turn
n=269
10%
T1
25%
T2
13%
T3
9%
T4
10%
T5
27%
T6-9
5%
T10+
Median
4
P25
2
· P75
6
· max
13
On curve
35%
(68 / 269 cast on T2)
Cast same turn as drawn
42%
The "good card" funnel
1800 brought · 657 playersBrought to game
1800
Ever drawn
439
Reached battlefield
269
Still on board at game end
206
Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.5pp
Players who cast this card win 32% of the time (n=241) , vs 29% when it never left the library (n=1106).
When players drew this card but left it in hand, they won 36% (n=155).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.3pp; 95% confidence interval -3.5pp to +8.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
488 instances4.3%
Library
42.2%
Battlefield
22.3%
Graveyard
5.5%
Exile
Commanders that played this card
in tracked games-
1
Gishath, Sun's Avatar
25 decks
-
2
Pantlaza, Sun-Favored
23 decks
-
3
The Unbeatable Squirrel Girl
18 decks
-
4
Esika, God of the Tree // The Prismatic Bridge
15 decks
-
5
Lumra, Bellow of the Woods
15 decks
-
6
The Ur-Dragon
14 decks
-
7
Atla Palani, Nest Tender
13 decks
-
8
Betor, Ancestor's Voice
12 decks
-
9
Chatterfang, Squirrel General
12 decks
-
10
The Serpent Society
12 decks
Card text
Sylvan Library
Enchantment
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Dominaria Remastered (DMR)
·
Mythic
·
Illustrated by Yeong-Hao Han
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.